Narrative and gameplay
Story, mechanics, and levels are designed as one system, so the world feels good to play, not only good to look at.
Narrative experiences shaped through gameplay, atmosphere, and focused production.
Lucid Frame Studio is a team of 25+ people building narrative games where story, level design, visual direction, and technology are designed together. We create worlds around player emotion, readable gameplay, and a strong atmosphere.
Narrative is built alongside mechanics and space, so story is not added after production. It shapes pacing, exploration, and player decisions.
Story, mechanics, and levels are designed as one system, so the world feels good to play, not only good to look at.
We love darkness, tension, and mystery, but the visual style must guide the player instead of hiding the game.
A team of 25+ works around clearly led areas, helping creative and technical decisions reach the game faster.
We share progress, concepts, and behind-the-scenes work. Join the community to follow the project and talk with the creators.
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